This is my take on the first post reflective sphere. I want to thank Charles de
Groot. His TdG_Rusty_Iron texture for Moray provided the basic colors for the
rust, I modified it to be reflective on the chrome bits having been inspired by
Dustin's corrosion efforts for his cool Psychotron2. I've posted the code in
p.t. scene-files because I'm interested in whether the layered texture technique
I used can be simplified. I'd appreciate comments.
Tony
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